The Sacred Stones

10 10 2005

After all those german articles which will ever stay incomprehensible for some of my readers (Hello Earl) I've decided to write back in english - to apply for more userfriendly now ;-)

After I've acquired possession of a Gameboy Advanced back in 2003 some people thought I am daffy - will this person never come of age? I played a lot of good games but after a while this GBA buried in oblivion.

But some weeks ago another great game started to grab this Gameboy out of my electronic scrap - and still gives me the willies! The name is "Fire Emblem: The Sacred Stones".

The Sacred Stones utilizes the same addictive formula employed by the first Fire Emblem. The basics are like any turn-based strategy game, especially those of the RPG nature. Battlefields are divided by squares. All the characters, good and bad, are given the chance to move across the squares every turn. In addition to moving they are given one action: attack, rescue, trade, use an item, etc. Attacks are also based on squares; if the monster you wish to attack is standing on the square adjacent to your character, chances are you can attack it. Mages, bishops and other spell-casting characters can attack diagonally, or from a square or two away. Same goes for archers, and any character that can throw a javelin.

Conceptually, it sounds like the most primitive game. But once you enter the world you won't be able to leave.

:-)